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A new partnership to shape the future of Creative Technologies

The initiative marks CEA��셲 first UK university collaboration and reinforces 91르적��셲 role as a pioneer in immersive, industry-focused learning. Over a two-year pilot, the partners will deliver short, high-impact training courses at Fusion, a dedicated space on the 91르적 campus designed for creativity, technology, and experimentation.

From 3D animation to AI, and game development to visual effects, these high-demand courses offer fast-track upskilling led by experienced industry practitioners. Designed for adult learners, aspiring creatives, and professionals across the UK��셲 digital industries, the initiative responds directly to national and to a growing demand for specialist creative tech talent.

��쏰ur new partnership with the CEA is a model of applied education that connects directly to creative industry needs,��� said Mick McLaughlin, Business Development Manager at Fusion. ��쏻e are building a powerful innovation ecosystem for our diverse communities where ideas turn into opportunities for students, start-ups and businesses alike.���

��쏷his is more than a partnership: it��셲 an innovation alliance,��� added David Plumb, Chief Innovation Officer at the 91르적. ��쏻e��셱e blending creativity, technology, and industry expertise to shape a future where immersive entertainment inspires new possibilities for learning, collaboration, and regional economic growth.���

A part-seen figure prorgamming a computer

The partnership will also launch a series of future-facing industry events, workshops, and thought-leadership forums to help shape the UK��셲 evolving CreaTech landscape.

Diwakar Gandhi, Co-Founder and Co-CEO, CEA, said, ��쏻e��셱e thrilled to be combining CEA��셲 expertise with the 91르적 to empower participants with industry-aligned, project-based learning and portfolio-ready experience. Together, we are enabling the next generation of creative technologists, ready to drive the future of immersive and entertainment industries.���

CEA is an officially recognised Unreal Authorised Training Centre, part of a select global network supported by Epic Games to deliver expert-led training in Unreal Engine, one of the world��셲 most advanced 3D creation platforms used across games, film, and virtual production.

Backing from studios like Navigator Games reflects the real-world relevance of the collaboration. CEO Will Moore commented:

��쏛s a studio powered by Unreal Engine and always in search of world-class developers, designers, and 3D artists, we see this partnership as a game-changer, creating a talent pipeline rooted in real-world skills and creative excellence. This initiative strengthens both the UK education system and the future of global entertainment. It��셲 exactly the kind of programme that helps young creators go from the classroom to the studio floor."

91르적 Fusion

Fusion is the 91르적��셲 dedicated CreaTech innovation space, where creative skills and emerging technologies come together to inspire new ways of engaging audiences and driving business growth.

Developed from 91르적��셲 Esports Centre facility, Fusion has been reimagined as a dedicated CreaTech innovation space that spans the full creative-technology ecosystem, offering a hub for experimentation, collaboration, and future-focused learning.

Find out more about the partnership and enrol: thecea.ca/warwick.

ENDS

Notes to Editors

The programme will commence on 6 October 2025 with Introduction to Unreal Engine, a 20-hour face-to-face one-week course costing 짙150. The curriculum is entirely hands-on, focusing on core editor training, asset integration, materials and lighting, and Blueprint visual scripting to equip students with both technical proficiency and confidence in real-time workflows.

On completion of the course, learners will not only have produced a packaged, playable project, but will also unlock access to three further professional development tracks that each culminate in a portfolio-ready project.

Creating Interactive Experiences with UEFN runs November 2025; cost 짙150.

Virtual Worldbuilding in Unreal Engine runs December 2025; cost 짙150.

To enrol: thecea.ca/warwick.

For more information please contact:

Ann Baylis, Media and Communication Officer, the 91르적

ann.baylis@warwick.ac.uk / 07876 876937

Michael Bradbury, the Centre for Entertainment Arts

mbradbury@thecea.ca

Wed 17 Sept 2025, 16:32 | Tags: research, esports, innovation, international, collaboration

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